Release 3.8.2.4: unify Windows/macOS GUI on glaze HTTP host.
Auto-bump build number on each compile; ship versioned Windows artifacts. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -0,0 +1,42 @@
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#!/usr/bin/env python3
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"""Increment BuildNumber in update.go, then sync versioninfo / macOS bat / Android."""
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from __future__ import annotations
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import re
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import subprocess
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import sys
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from pathlib import Path
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ROOT = Path(__file__).resolve().parents[1]
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UPDATE_GO = ROOT / "internal" / "update" / "update.go"
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def bump() -> int:
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text = UPDATE_GO.read_text(encoding="utf-8")
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m = re.search(r"const BuildNumber\s*=\s*(\d+)", text)
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if not m:
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raise SystemExit("cannot find BuildNumber in update.go")
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n = int(m.group(1)) + 1
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text2, count = re.subn(
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r"const BuildNumber\s*=\s*\d+",
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f"const BuildNumber = {n}",
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text,
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count=1,
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)
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if count != 1:
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raise SystemExit("failed to rewrite BuildNumber")
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UPDATE_GO.write_text(text2, encoding="utf-8")
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print(f"BuildNumber: {m.group(1)} -> {n}", flush=True)
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return n
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def main() -> None:
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bump()
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sync = ROOT / "scripts" / "sync-version.py"
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r = subprocess.run([sys.executable, str(sync)], cwd=ROOT, check=False)
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if r.returncode != 0:
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raise SystemExit(r.returncode)
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if __name__ == "__main__":
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main()
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